Constructionisn

Constructionism, as visioned by Seymour Papert, concerns learning information through experience (the learner constructs their knowledge) and applying specific, manipulative tools to support this quest of inquiry. More information about constructionism can be found [|here]

Seymour Papert was a pioneer of developing software which could act as a tool to support a learner's process of inquiry. A physical example of his work is found with the LEGO Mindstorm product line. A direct product of Papert's work, the Mindstorm product line sells itself as connecting an interactive computer interface to a LEGO robotic unit. (check the [|video]) Following the philosophy of constructionism, this type of technology provides learners to explore possibilities and begin to consciously manipulate and test variables. An important aspect of the constructionism school is that students see a realized example of their progress, just like the robot physically performing the programmed tasks. Implementing technology, as Papert proposes, needs to include the finished product, something to embody and demonstrate achievements through inquiry.